ewoksxrpd.gui.image_viewer.ImageViewer#

class ewoksxrpd.gui.image_viewer.ImageViewer(parent=None)[source]#

Bases: QGraphicsView

Image viewer with panning and zooming

AdjustIgnored = 0#
AdjustToContents = 2#
AdjustToContentsOnFirstShow = 1#
AnchorUnderMouse = 2#
AnchorViewCenter = 1#
BoundingRectViewportUpdate = 4#
Box = 1#
CacheBackground = 1#
class CacheMode#
class CacheMode(f: QGraphicsView.CacheMode | QGraphicsView.CacheModeFlag)
class CacheMode(a0: QGraphicsView.CacheMode)

Bases: simplewrapper

class CacheModeFlag#

Bases: int

CacheNone = 0#
DontAdjustForAntialiasing = 4#
DontClipPainter = 1#
DontSavePainterState = 2#
class DragMode#

Bases: int

DrawChildren = 2#
DrawWindowBackground = 1#
FullViewportUpdate = 0#
HLine = 4#
IgnoreMask = 4#
MinimalViewportUpdate = 1#
NoAnchor = 0#
NoDrag = 0#
NoFrame = 0#
NoViewportUpdate = 3#
class OptimizationFlag#

Bases: int

class OptimizationFlags#
class OptimizationFlags(f: QGraphicsView.OptimizationFlags | QGraphicsView.OptimizationFlag)
class OptimizationFlags(a0: QGraphicsView.OptimizationFlags)

Bases: simplewrapper

class PaintDeviceMetric#

Bases: int

Panel = 2#
PdmDepth = 6#
PdmDevicePixelRatio = 11#
PdmDevicePixelRatioScaled = 12#
PdmDpiX = 7#
PdmDpiY = 8#
PdmHeight = 2#
PdmHeightMM = 4#
PdmNumColors = 5#
PdmPhysicalDpiX = 9#
PdmPhysicalDpiY = 10#
PdmWidth = 1#
PdmWidthMM = 3#
Plain = 16#
Raised = 32#
class RenderFlag#

Bases: int

class RenderFlags#
class RenderFlags(f: QWidget.RenderFlags | QWidget.RenderFlag)
class RenderFlags(a0: QWidget.RenderFlags)

Bases: simplewrapper

RubberBandDrag = 2#
ScrollHandDrag = 1#
class Shadow#

Bases: int

Shadow_Mask = 240#
class Shape#

Bases: int

Shape_Mask = 15#
class SizeAdjustPolicy#

Bases: int

SmartViewportUpdate = 2#
class StyleMask#

Bases: int

StyledPanel = 6#
Sunken = 48#
VLine = 5#
class ViewportAnchor#

Bases: int

class ViewportUpdateMode#

Bases: int

WinPanel = 3#
acceptDrops(self) bool#
accessibleDescription(self) str#
accessibleName(self) str#
actionEvent(self, a0: QActionEvent | None)#
actions(self) List[QAction]#
activateWindow(self)#
addAction(self, action: QAction | None)#
addActions(self, actions: Iterable[QAction])#
addScrollBarWidget(self, widget: QWidget | None, alignment: Qt.Alignment | Qt.AlignmentFlag)#
adjustSize(self)#
alignment(self) Qt.Alignment#
autoFillBackground(self) bool#
backgroundBrush(self) QBrush#
backgroundRole(self) QPalette.ColorRole#
baseSize(self) QSize#
blockSignals(self, b: bool) bool#
cacheMode(self) QGraphicsView.CacheMode#
centerOn(self, pos: QPointF | QPoint)#
centerOn(self, item: QGraphicsItem | None)
centerOn(self, ax: float, ay: float)
changeEvent(self, a0: QEvent | None)#
childAt(self, p: QPoint) QWidget | None#
childAt(self, ax: int, ay: int) QWidget | None
childEvent(self, a0: QChildEvent | None)#
children(self) List[QObject]#
childrenRect(self) QRect#
childrenRegion(self) QRegion#
clearFocus(self)#
clearMask(self)#
close(self) bool#
closeEvent(self, a0: QCloseEvent | None)#
colorCount(self) int#
connectNotify(self, signal: QMetaMethod)#
contentsMargins(self) QMargins#
contentsRect(self) QRect#
contextMenuEvent(self, event: QContextMenuEvent | None)#
contextMenuPolicy(self) Qt.ContextMenuPolicy#
cornerWidget(self) QWidget | None#
create(self, window: PyQt5.sip.voidptr = None, initializeWindow: bool = True, destroyOldWindow: bool = True)#
createWindowContainer(window: QWindow | None, parent: QWidget | None = None, flags: Qt.WindowFlags | Qt.WindowType = 0) QWidget#
cursor(self) QCursor#
customContextMenuRequested#

pyqtSignal(*types, name: str = …, revision: int = …, arguments: Sequence = …) -> PYQT_SIGNAL

types is normally a sequence of individual types. Each type is either a type object or a string that is the name of a C++ type. Alternatively each type could itself be a sequence of types each describing a different overloaded signal. name is the optional C++ name of the signal. If it is not specified then the name of the class attribute that is bound to the signal is used. revision is the optional revision of the signal that is exported to QML. If it is not specified then 0 is used. arguments is the optional sequence of the names of the signal’s arguments.

customEvent(self, a0: QEvent | None)#
deleteLater(self)#
depth(self) int#
destroy(self, destroyWindow: bool = True, destroySubWindows: bool = True)#
destroyed#

pyqtSignal(*types, name: str = …, revision: int = …, arguments: Sequence = …) -> PYQT_SIGNAL

types is normally a sequence of individual types. Each type is either a type object or a string that is the name of a C++ type. Alternatively each type could itself be a sequence of types each describing a different overloaded signal. name is the optional C++ name of the signal. If it is not specified then the name of the class attribute that is bound to the signal is used. revision is the optional revision of the signal that is exported to QML. If it is not specified then 0 is used. arguments is the optional sequence of the names of the signal’s arguments.

devType(self) int#
devicePixelRatio(self) int#
devicePixelRatioF(self) float#
devicePixelRatioFScale() float#
disconnect(a0: QMetaObject.Connection) bool#
disconnect(self)
disconnectNotify(self, signal: QMetaMethod)#
dragEnterEvent(self, event: QDragEnterEvent | None)#
dragLeaveEvent(self, event: QDragLeaveEvent | None)#
dragMode(self) QGraphicsView.DragMode#
dragMoveEvent(self, event: QDragMoveEvent | None)#
drawBackground(self, painter: QPainter | None, rect: QRectF)#
drawForeground(self, painter: QPainter | None, rect: QRectF)#
drawFrame(self, a0: QPainter | None)#
dropEvent(self, event: QDropEvent | None)#
dumpObjectInfo(self)#
dumpObjectTree(self)#
dynamicPropertyNames(self) List[QByteArray]#
effectiveWinId(self) PyQt5.sip.voidptr#
ensurePolished(self)#
ensureVisible(self, rect: QRectF, xMargin: int = 50, yMargin: int = 50)#
ensureVisible(self, item: QGraphicsItem | None, xMargin: int = 50, yMargin: int = 50)
ensureVisible(self, x: float, y: float, w: float, h: float, xMargin: int = 50, yMargin: int = 50)
enterEvent(self, a0: QEvent | None)#
event(self, event: QEvent | None) bool#
eventFilter(self, a0: QObject | None, a1: QEvent | None) bool#
find(a0: PyQt5.sip.voidptr) QWidget | None#
findChild(self, type: Type[QObjectT], name: str | None = '', options: Qt.FindChildOptions | Qt.FindChildOption = Qt.FindChildrenRecursively) QObjectT#
findChild(self, types: Tuple[Type[QObjectT], ...], name: str | None = '', options: Qt.FindChildOptions | Qt.FindChildOption = Qt.FindChildrenRecursively) QObjectT
findChildren(self, type: Type[QObjectT], name: str | None = '', options: Qt.FindChildOptions | Qt.FindChildOption = Qt.FindChildrenRecursively) List[QObjectT]#
findChildren(self, types: Tuple[Type[QObjectT], ...], name: str | None = '', options: Qt.FindChildOptions | Qt.FindChildOption = Qt.FindChildrenRecursively) List[QObjectT]
findChildren(self, type: Type[QObjectT], regExp: QRegExp, options: Qt.FindChildOptions | Qt.FindChildOption = Qt.FindChildrenRecursively) List[QObjectT]
findChildren(self, types: Tuple[Type[QObjectT], ...], regExp: QRegExp, options: Qt.FindChildOptions | Qt.FindChildOption = Qt.FindChildrenRecursively) List[QObjectT]
findChildren(self, type: Type[QObjectT], re: QRegularExpression, options: Qt.FindChildOptions | Qt.FindChildOption = Qt.FindChildrenRecursively) List[QObjectT]
findChildren(self, types: Tuple[Type[QObjectT], ...], re: QRegularExpression, options: Qt.FindChildOptions | Qt.FindChildOption = Qt.FindChildrenRecursively) List[QObjectT]
fitInView(self, rect: QRectF, mode: Qt.AspectRatioMode = Qt.IgnoreAspectRatio)#
fitInView(self, item: QGraphicsItem | None, mode: Qt.AspectRatioMode = Qt.IgnoreAspectRatio)
fitInView(self, x: float, y: float, w: float, h: float, mode: Qt.AspectRatioMode = Qt.IgnoreAspectRatio)
focusInEvent(self, event: QFocusEvent | None)#
focusNextChild(self) bool#
focusNextPrevChild(self, next: bool) bool#
focusOutEvent(self, event: QFocusEvent | None)#
focusPolicy(self) Qt.FocusPolicy#
focusPreviousChild(self) bool#
focusProxy(self) QWidget | None#
focusWidget(self) QWidget | None#
font(self) QFont#
fontInfo(self) QFontInfo#
fontMetrics(self) QFontMetrics#
foregroundBrush(self) QBrush#
foregroundRole(self) QPalette.ColorRole#
frameGeometry(self) QRect#
frameRect(self) QRect#
frameShadow(self) QFrame.Shadow#
frameShape(self) QFrame.Shape#
frameSize(self) QSize#
frameStyle(self) int#
frameWidth(self) int#
geometry(self) QRect#
getContentsMargins()#
grab(self, rectangle: QRect = QRect(QPoint(0, 0), QSize(-1, -1))) QPixmap#
grabGesture(self, type: Qt.GestureType, flags: Qt.GestureFlags | Qt.GestureFlag = Qt.GestureFlags())#
grabKeyboard(self)#
grabMouse(self)#
grabMouse(self, a0: QCursor | Qt.CursorShape)
grabShortcut(self, key: QKeySequence | QKeySequence.StandardKey | str | None | int, context: Qt.ShortcutContext = Qt.WindowShortcut) int#
graphicsEffect(self) QGraphicsEffect | None#
graphicsProxyWidget(self) QGraphicsProxyWidget | None#
hasFocus(self) bool#
hasHeightForWidth(self) bool#
hasMouseTracking(self) bool#
hasTabletTracking(self) bool#
height(self) int#
heightForWidth(self, a0: int) int#
heightMM(self) int#
hide(self)#
hideEvent(self, a0: QHideEvent | None)#
horizontalScrollBar(self) QScrollBar | None#
horizontalScrollBarPolicy(self) Qt.ScrollBarPolicy#
inherits(self, classname: str | None) bool#
initPainter(self, painter: QPainter | None)#
initStyleOption(self, option: QStyleOptionFrame | None)#
inputMethodEvent(self, event: QInputMethodEvent | None)#
inputMethodHints(self) Qt.InputMethodHints#
inputMethodQuery(self, query: Qt.InputMethodQuery) Any#
insertAction(self, before: QAction | None, action: QAction | None)#
insertActions(self, before: QAction | None, actions: Iterable[QAction])#
installEventFilter(self, a0: QObject | None)#
invalidateScene(self, rect: QRectF = QRectF(), layers: QGraphicsScene.SceneLayers | QGraphicsScene.SceneLayer = QGraphicsScene.AllLayers)#
isActiveWindow(self) bool#
isAncestorOf(self, child: QWidget | None) bool#
isEnabled(self) bool#
isEnabledTo(self, a0: QWidget | None) bool#
isFullScreen(self) bool#
isHidden(self) bool#
isInteractive(self) bool#
isLeftToRight(self) bool#
isMaximized(self) bool#
isMinimized(self) bool#
isModal(self) bool#
isRightToLeft(self) bool#
isSignalConnected(self, signal: QMetaMethod) bool#
isTransformed(self) bool#
isVisible(self) bool#
isVisibleTo(self, a0: QWidget | None) bool#
isWidgetType(self) bool#
isWindow(self) bool#
isWindowModified(self) bool#
isWindowType(self) bool#
itemAt(self, pos: QPoint) QGraphicsItem | None#
itemAt(self, ax: int, ay: int) QGraphicsItem | None
items(self) List[QGraphicsItem]#
items(self, pos: QPoint) List[QGraphicsItem]
items(self, x: int, y: int) List[QGraphicsItem]
items(self, x: int, y: int, w: int, h: int, mode: Qt.ItemSelectionMode = Qt.IntersectsItemShape) List[QGraphicsItem]
items(self, rect: QRect, mode: Qt.ItemSelectionMode = Qt.IntersectsItemShape) List[QGraphicsItem]
items(self, polygon: QPolygon, mode: Qt.ItemSelectionMode = Qt.IntersectsItemShape) List[QGraphicsItem]
items(self, path: QPainterPath, mode: Qt.ItemSelectionMode = Qt.IntersectsItemShape) List[QGraphicsItem]
keyPressEvent(self, event: QKeyEvent | None)#
keyReleaseEvent(self, event: QKeyEvent | None)#
keyboardGrabber() QWidget | None#
killTimer(self, id: int)#
layout(self) QLayout | None#
layoutDirection(self) Qt.LayoutDirection#
leaveEvent(self, a0: QEvent | None)#
lineWidth(self) int#
load_image(image_path)[source]#

Load an image from file

Parameters:

image_path (Optional[str])

Return type:

None

locale(self) QLocale#
logicalDpiX(self) int#
logicalDpiY(self) int#
lower(self)#
mapFrom(self, a0: QWidget | None, a1: QPoint) QPoint#
mapFromGlobal(self, a0: QPoint) QPoint#
mapFromParent(self, a0: QPoint) QPoint#
mapFromScene(self, point: QPointF | QPoint) QPoint#
mapFromScene(self, rect: QRectF) QPolygon
mapFromScene(self, polygon: QPolygonF) QPolygon
mapFromScene(self, path: QPainterPath) QPainterPath
mapFromScene(self, ax: float, ay: float) QPoint
mapFromScene(self, ax: float, ay: float, w: float, h: float) QPolygon
mapTo(self, a0: QWidget | None, a1: QPoint) QPoint#
mapToGlobal(self, a0: QPoint) QPoint#
mapToParent(self, a0: QPoint) QPoint#
mapToScene(self, point: QPoint) QPointF#
mapToScene(self, rect: QRect) QPolygonF
mapToScene(self, polygon: QPolygon) QPolygonF
mapToScene(self, path: QPainterPath) QPainterPath
mapToScene(self, ax: int, ay: int) QPointF
mapToScene(self, ax: int, ay: int, w: int, h: int) QPolygonF
mask(self) QRegion#
maximumHeight(self) int#
maximumSize(self) QSize#
maximumViewportSize(self) QSize#
maximumWidth(self) int#
metaObject(self) QMetaObject | None#
metric(self, a0: QPaintDevice.PaintDeviceMetric) int#
midLineWidth(self) int#
minimumHeight(self) int#
minimumSize(self) QSize#
minimumSizeHint(self) QSize#
minimumWidth(self) int#
mouseDoubleClickEvent(self, event: QMouseEvent | None)#
mouseGrabber() QWidget | None#
mouseMoveEvent(event)[source]#

Pan the view with left mouse button pressed

Parameters:

event (QMouseEvent)

Return type:

None

mousePressEvent(event)[source]#

Store initial mouse position for panning

Parameters:

event (QMouseEvent)

Return type:

None

mouseReleaseEvent(event)[source]#

Clear last mouse position on release

Parameters:

event (QMouseEvent)

Return type:

None

move(self, a0: QPoint)#
move(self, ax: int, ay: int)
moveEvent(self, a0: QMoveEvent | None)#
moveToThread(self, thread: QThread | None)#
nativeEvent(self, eventType: QByteArray | bytes | bytearray, message: PyQt5.sip.voidptr | None)#
nativeParentWidget(self) QWidget | None#
nextInFocusChain(self) QWidget | None#
normalGeometry(self) QRect#
objectName(self) str#
objectNameChanged#

pyqtSignal(*types, name: str = …, revision: int = …, arguments: Sequence = …) -> PYQT_SIGNAL

types is normally a sequence of individual types. Each type is either a type object or a string that is the name of a C++ type. Alternatively each type could itself be a sequence of types each describing a different overloaded signal. name is the optional C++ name of the signal. If it is not specified then the name of the class attribute that is bound to the signal is used. revision is the optional revision of the signal that is exported to QML. If it is not specified then 0 is used. arguments is the optional sequence of the names of the signal’s arguments.

optimizationFlags(self) QGraphicsView.OptimizationFlags#
overrideWindowFlags(self, type: Qt.WindowFlags | Qt.WindowType)#
overrideWindowState(self, state: Qt.WindowStates | Qt.WindowState)#
paintEngine(self) QPaintEngine | None#
paintEvent(self, event: QPaintEvent | None)#
paintingActive(self) bool#
palette(self) QPalette#
parent(self) QObject | None#
parentWidget(self) QWidget | None#
physicalDpiX(self) int#
physicalDpiY(self) int#
pos(self) QPoint#
previousInFocusChain(self) QWidget | None#
property(self, name: str | None) Any#
pyqtConfigure(...)#

Each keyword argument is either the name of a Qt property or a Qt signal. For properties the property is set to the given value which should be of an appropriate type. For signals the signal is connected to the given value which should be a callable.

raise_(self)#
receivers(self, signal: PYQT_SIGNAL) int#
rect(self) QRect#
releaseKeyboard(self)#
releaseMouse(self)#
releaseShortcut(self, id: int)#
removeAction(self, action: QAction | None)#
removeEventFilter(self, a0: QObject | None)#
render(self, painter: QPainter | None, target: QRectF = QRectF(), source: QRect = QRect(), mode: Qt.AspectRatioMode = Qt.KeepAspectRatio)#
renderHints(self) QPainter.RenderHints#
repaint(self)#
repaint(self, x: int, y: int, w: int, h: int)
repaint(self, a0: QRect)
repaint(self, a0: QRegion)
resetCachedContent(self)#
resetTransform(self)#
resize(self, a0: QSize)#
resize(self, w: int, h: int)
resizeAnchor(self) QGraphicsView.ViewportAnchor#
resizeEvent(self, event: QResizeEvent | None)#
restoreGeometry(self, geometry: QByteArray | bytes | bytearray) bool#
rotate(self, angle: float)#
rubberBandChanged#

pyqtSignal(*types, name: str = …, revision: int = …, arguments: Sequence = …) -> PYQT_SIGNAL

types is normally a sequence of individual types. Each type is either a type object or a string that is the name of a C++ type. Alternatively each type could itself be a sequence of types each describing a different overloaded signal. name is the optional C++ name of the signal. If it is not specified then the name of the class attribute that is bound to the signal is used. revision is the optional revision of the signal that is exported to QML. If it is not specified then 0 is used. arguments is the optional sequence of the names of the signal’s arguments.

rubberBandRect(self) QRect#
rubberBandSelectionMode(self) Qt.ItemSelectionMode#
saveGeometry(self) QByteArray#
scale(self, sx: float, sy: float)#
scene(self) QGraphicsScene | None#
sceneRect(self) QRectF#
screen(self) QScreen | None#
scroll(self, dx: int, dy: int)#
scroll(self, dx: int, dy: int, a2: QRect)
scrollBarWidgets(self, alignment: Qt.Alignment | Qt.AlignmentFlag) List[QWidget]#
scrollContentsBy(self, dx: int, dy: int)#
sender(self) QObject | None#
senderSignalIndex(self) int#
setAcceptDrops(self, on: bool)#
setAccessibleDescription(self, description: str | None)#
setAccessibleName(self, name: str | None)#
setAlignment(self, alignment: Qt.Alignment | Qt.AlignmentFlag)#
setAttribute(self, attribute: Qt.WidgetAttribute, on: bool = True)#
setAutoFillBackground(self, enabled: bool)#
setBackgroundBrush(self, brush: QBrush | QColor | Qt.GlobalColor | QGradient)#
setBackgroundRole(self, a0: QPalette.ColorRole)#
setBaseSize(self, basew: int, baseh: int)#
setBaseSize(self, s: QSize)
setCacheMode(self, mode: QGraphicsView.CacheMode | QGraphicsView.CacheModeFlag)#
setContentsMargins(self, left: int, top: int, right: int, bottom: int)#
setContentsMargins(self, margins: QMargins)
setContextMenuPolicy(self, policy: Qt.ContextMenuPolicy)#
setCornerWidget(self, widget: QWidget | None)#
setCursor(self, a0: QCursor | Qt.CursorShape)#
setDisabled(self, a0: bool)#
setDragMode(self, mode: QGraphicsView.DragMode)#
setEnabled(self, a0: bool)#
setFixedHeight(self, h: int)#
setFixedSize(self, a0: QSize)#
setFixedSize(self, w: int, h: int)
setFixedWidth(self, w: int)#
setFocus(self)#
setFocus(self, reason: Qt.FocusReason)
setFocusPolicy(self, policy: Qt.FocusPolicy)#
setFocusProxy(self, a0: QWidget | None)#
setFont(self, a0: QFont)#
setForegroundBrush(self, brush: QBrush | QColor | Qt.GlobalColor | QGradient)#
setForegroundRole(self, a0: QPalette.ColorRole)#
setFrameRect(self, a0: QRect)#
setFrameShadow(self, a0: QFrame.Shadow)#
setFrameShape(self, a0: QFrame.Shape)#
setFrameStyle(self, a0: int)#
setGeometry(self, a0: QRect)#
setGeometry(self, ax: int, ay: int, aw: int, ah: int)
setGraphicsEffect(self, effect: QGraphicsEffect | None)#
setHidden(self, hidden: bool)#
setHorizontalScrollBar(self, scrollbar: QScrollBar | None)#
setHorizontalScrollBarPolicy(self, a0: Qt.ScrollBarPolicy)#
setInputMethodHints(self, hints: Qt.InputMethodHints | Qt.InputMethodHint)#
setInteractive(self, allowed: bool)#
setLayout(self, a0: QLayout | None)#
setLayoutDirection(self, direction: Qt.LayoutDirection)#
setLineWidth(self, a0: int)#
setLocale(self, locale: QLocale)#
setMask(self, a0: QBitmap)#
setMask(self, a0: QRegion)
setMaximumHeight(self, maxh: int)#
setMaximumSize(self, maxw: int, maxh: int)#
setMaximumSize(self, s: QSize)
setMaximumWidth(self, maxw: int)#
setMidLineWidth(self, a0: int)#
setMinimumHeight(self, minh: int)#
setMinimumSize(self, minw: int, minh: int)#
setMinimumSize(self, s: QSize)
setMinimumWidth(self, minw: int)#
setMouseTracking(self, enable: bool)#
setObjectName(self, name: str | None)#
setOptimizationFlag(self, flag: QGraphicsView.OptimizationFlag, enabled: bool = True)#
setOptimizationFlags(self, flags: QGraphicsView.OptimizationFlags | QGraphicsView.OptimizationFlag)#
setPalette(self, a0: QPalette)#
setParent(self, parent: QWidget | None)#
setParent(self, parent: QWidget | None, f: Qt.WindowFlags | Qt.WindowType)
setProperty(self, name: str | None, value: Any) bool#
setRenderHint(self, hint: QPainter.RenderHint, on: bool = True)#
setRenderHints(self, hints: QPainter.RenderHints | QPainter.RenderHint)#
setResizeAnchor(self, anchor: QGraphicsView.ViewportAnchor)#
setRubberBandSelectionMode(self, mode: Qt.ItemSelectionMode)#
setScene(self, scene: QGraphicsScene | None)#
setSceneRect(self, rect: QRectF)#
setSceneRect(self, ax: float, ay: float, aw: float, ah: float)
setShortcutAutoRepeat(self, id: int, enabled: bool = True)#
setShortcutEnabled(self, id: int, enabled: bool = True)#
setSizeAdjustPolicy(self, policy: QAbstractScrollArea.SizeAdjustPolicy)#
setSizeIncrement(self, w: int, h: int)#
setSizeIncrement(self, s: QSize)
setSizePolicy(self, a0: QSizePolicy)#
setSizePolicy(self, hor: QSizePolicy.Policy, ver: QSizePolicy.Policy)
setStatusTip(self, a0: str | None)#
setStyle(self, a0: QStyle | None)#
setStyleSheet(self, styleSheet: str | None)#
setTabOrder(a0: QWidget | None, a1: QWidget | None)#
setTabletTracking(self, enable: bool)#
setToolTip(self, a0: str | None)#
setToolTipDuration(self, msec: int)#
setTransform(self, matrix: QTransform, combine: bool = False)#
setTransformationAnchor(self, anchor: QGraphicsView.ViewportAnchor)#
setUpdatesEnabled(self, enable: bool)#
setVerticalScrollBar(self, scrollbar: QScrollBar | None)#
setVerticalScrollBarPolicy(self, a0: Qt.ScrollBarPolicy)#
setViewport(self, widget: QWidget | None)#
setViewportMargins(self, left: int, top: int, right: int, bottom: int)#
setViewportMargins(self, margins: QMargins)
setViewportUpdateMode(self, mode: QGraphicsView.ViewportUpdateMode)#
setVisible(self, visible: bool)#
setWhatsThis(self, a0: str | None)#
setWindowFilePath(self, filePath: str | None)#
setWindowFlag(self, a0: Qt.WindowType, on: bool = True)#
setWindowFlags(self, type: Qt.WindowFlags | Qt.WindowType)#
setWindowIcon(self, icon: QIcon)#
setWindowIconText(self, a0: str | None)#
setWindowModality(self, windowModality: Qt.WindowModality)#
setWindowModified(self, a0: bool)#
setWindowOpacity(self, level: float)#
setWindowRole(self, a0: str | None)#
setWindowState(self, state: Qt.WindowStates | Qt.WindowState)#
setWindowTitle(self, a0: str | None)#
setupViewport(self, widget: QWidget | None)#
sharedPainter(self) QPainter | None#
shear(self, sh: float, sv: float)#
show(self)#
showEvent(self, event: QShowEvent | None)#
showFullScreen(self)#
showMaximized(self)#
showMinimized(self)#
showNormal(self)#
signalsBlocked(self) bool#
size(self) QSize#
sizeAdjustPolicy(self) QAbstractScrollArea.SizeAdjustPolicy#
sizeHint(self) QSize#
sizeIncrement(self) QSize#
sizePolicy(self) QSizePolicy#
stackUnder(self, a0: QWidget | None)#
startTimer(self, interval: int, timerType: Qt.TimerType = Qt.CoarseTimer) int#
staticMetaObject = <PyQt5.QtCore.QMetaObject object>#
statusTip(self) str#
style(self) QStyle | None#
styleSheet(self) str#
tabletEvent(self, a0: QTabletEvent | None)#
testAttribute(self, attribute: Qt.WidgetAttribute) bool#
thread(self) QThread | None#
timerEvent(self, a0: QTimerEvent | None)#
toolTip(self) str#
toolTipDuration(self) int#
tr(self, sourceText: str | None, disambiguation: str | None = None, n: int = -1) str#
transform(self) QTransform#
transformationAnchor(self) QGraphicsView.ViewportAnchor#
translate(self, dx: float, dy: float)#
underMouse(self) bool#
ungrabGesture(self, type: Qt.GestureType)#
unsetCursor(self)#
unsetLayoutDirection(self)#
unsetLocale(self)#
update(self)#
update(self, a0: QRect)
update(self, a0: QRegion)
update(self, ax: int, ay: int, aw: int, ah: int)
updateGeometry(self)#
updateMicroFocus(self)#
updateScene(self, rects: Iterable[QRectF])#
updateSceneRect(self, rect: QRectF)#
updatesEnabled(self) bool#
verticalScrollBar(self) QScrollBar | None#
verticalScrollBarPolicy(self) Qt.ScrollBarPolicy#
viewport(self) QWidget | None#
viewportEvent(self, event: QEvent | None) bool#
viewportMargins(self) QMargins#
viewportSizeHint(self) QSize#
viewportTransform(self) QTransform#
viewportUpdateMode(self) QGraphicsView.ViewportUpdateMode#
visibleRegion(self) QRegion#
whatsThis(self) str#
wheelEvent(event)[source]#

Zoom in or out with mouse wheel

Return type:

None

width(self) int#
widthMM(self) int#
winId(self) PyQt5.sip.voidptr#
window(self) QWidget | None#
windowFilePath(self) str#
windowFlags(self) Qt.WindowFlags#
windowHandle(self) QWindow | None#
windowIcon(self) QIcon#
windowIconChanged#

pyqtSignal(*types, name: str = …, revision: int = …, arguments: Sequence = …) -> PYQT_SIGNAL

types is normally a sequence of individual types. Each type is either a type object or a string that is the name of a C++ type. Alternatively each type could itself be a sequence of types each describing a different overloaded signal. name is the optional C++ name of the signal. If it is not specified then the name of the class attribute that is bound to the signal is used. revision is the optional revision of the signal that is exported to QML. If it is not specified then 0 is used. arguments is the optional sequence of the names of the signal’s arguments.

windowIconText(self) str#
windowIconTextChanged#

pyqtSignal(*types, name: str = …, revision: int = …, arguments: Sequence = …) -> PYQT_SIGNAL

types is normally a sequence of individual types. Each type is either a type object or a string that is the name of a C++ type. Alternatively each type could itself be a sequence of types each describing a different overloaded signal. name is the optional C++ name of the signal. If it is not specified then the name of the class attribute that is bound to the signal is used. revision is the optional revision of the signal that is exported to QML. If it is not specified then 0 is used. arguments is the optional sequence of the names of the signal’s arguments.

windowModality(self) Qt.WindowModality#
windowOpacity(self) float#
windowRole(self) str#
windowState(self) Qt.WindowStates#
windowTitle(self) str#
windowTitleChanged#

pyqtSignal(*types, name: str = …, revision: int = …, arguments: Sequence = …) -> PYQT_SIGNAL

types is normally a sequence of individual types. Each type is either a type object or a string that is the name of a C++ type. Alternatively each type could itself be a sequence of types each describing a different overloaded signal. name is the optional C++ name of the signal. If it is not specified then the name of the class attribute that is bound to the signal is used. revision is the optional revision of the signal that is exported to QML. If it is not specified then 0 is used. arguments is the optional sequence of the names of the signal’s arguments.

windowType(self) Qt.WindowType#
x(self) int#
y(self) int#